July 22 2014
We are working to fix some bug in PCO. The hulldown checking calculation is taking some time. I'm not a C++ programmer so I can't help much except with logic and concept.
June 25 2014
I reworked the WWI Naval rules using the corrections to the NAaB program. I include a few notes on each gun table so I know what factors I used for the calculation. They go: shell weight, MV, ballistic coefficient,
June 23 2014
The NaaB error should affect the horizontal penetration values on Seas of War. But it doesn't seem to change very much. The 16" shell only changes penetration ranges by on average about 3,000 meters. So in the long run it doesn't change things much. Maybe the error affects smaller shells more. I will eventually update all the Seas of War tables but it isn't that urgent right now.
April 14 2014
Checking other sites and some interesting tests. 88mm vs T-34.
Jan 27 2014
Somewhere the menu item of Boot Camp got lost. So it has returned.
Jan 26 2014
Using a true ballistics equation in my ballistic accuracy program instead of a simple algorithm has an advantage in that some weird things come to light. One of them is that when combined with the range error effect it is found that an anti-tank gun would be more accurate than the same gun on a tank. This comes about because the trajectory of a shell passing over the target to hit the incorrect range will miss by a smaller amount when fired from a lower position. (This could just be an aberration of the mathematical construction.) Also, this assumes that both the tank gunner and the AT gun gunner mis-estimate the range the same. It may be that the gunner at a higher position can estimate the range better so would counter any trajectory disadvantage. I don't know any way to determine that.
Jan 24 2014
More updates and added links.
Jan 13 2014
Updated some Research pages for clarity and errors.